Character lighting challenge
I took part in one of the lighting challenges of the Academy of Animated Art, which in this case was to light the provided bat character model.
The goal of my interpretations was to mimic the card art animations from games like Gwent or the splash screens from League of Legends. To achieve this I also rigged and animated the character and created some FX.
The rendering was done in Blender Eevee, only minor compositing was added directly in Blender.
final render still
Final animation and behind scenes: